It is hard to sell games. As an independent game developer in this day and age, I am afraid. Pendula Swing is facing a fierce competition from companies infinitely more powerful and resourceful than us. Only a fraction of independent developers manage to earn enough to stay afloat. We exist […]
Monthly Archives: February 2018
2 posts
The world is moving ahead! The word of Pendula Swing, that is 🙂 We are going episodic! While making games has become easier, selling them is certainly a challenge, especially when you compete with 200+ new titles launched weekly on Steam. Here at Valiant, we are profoundly aware of this […]