About

Valiant makes wholesome and meaningful indie games! 

Valiant was founded in 2017 with a specific purpose – to make indie games with unique stories, that you may not find anywhere else on the market. The founder, Anna Högberg Jenelius, has gathered over 12 years of experience working with games, with the primary focus being gameplay and narrative design as well as Unity development. In addition to Valiant’s own game development, which is made possible with the help of freelancers, Anna also shares their knowledge as a consultant and a teacher.

In 2023, a team joined Valiant to work on a specific game – BioSquare. This mobile free-to-play game will allow the player to make real-world impact in the world, through donations to NGOs.

Valiant is based in Stockholm, Sweden.

Valiant core team

Anna Högberg Jenelius

Founder, CEO, Developer

Paradox Interactive, Star Stable, CULT Games, Double Moose, Lionbite, FutureGames, Imagination Studios

BioSquare team

Hans Langenskiöld

NGO Coordinator

Peter Ankréus

Project Lead

Anna Högberg Jenelius

Founder, CEO, Developer

Paradox Interactive, Star Stable, CULT Games, Double Moose, Lionbite, FutureGames, Imagination Studios

TBA

Game Director

Valiant is a STING alumni company, and part of Baltic Explorers.