Pendula Swing is an episodic adventure game that uses fantasy tropes in an imaginary version of the American Roaring 20s to tell stories and ponder racism, prejudice and job loss due to technological advancement. We will release the first episode by the end of this summer, so while we are busy making pixel magic happen, we […]
It is hard to sell games. As an independent game developer in this day and age, I am afraid. Pendula Swing is facing a fierce competition from companies infinitely more powerful and resourceful than us. Only a fraction of independent developers manage to earn enough to stay afloat. We exist in an industry where mere […]
The world is moving ahead! The word of Pendula Swing, that is 🙂 We are going episodic! While making games has become easier, selling them is certainly a challenge, especially when you compete with 200+ new titles launched weekly on Steam. Here at Valiant, we are profoundly aware of this and so we are going […]
We’re happy to announce that our debut title now has a name: Pendula Swing! Read more about this Social Puzzle Game here.
We’re Looking for More (that’s what LFM, above, means) people to join Valiant Game Studio! If you are an experienced artist, you should check out this job ad. We’re interested in talking to business/marketing people and programmers (Unity/C#, AI a big plus), so get in touch with us if that’s you as well! There’s a […]
We are proud to welcome the excellent Laura Bularca to our board of advisers! You can read more about her, and the rest of the people involved in Valiant Game Studio, here. So, what is an Advisory Board? Well, it’s different from the Board of Directors in that they do not have any formal responsibility for […]