• BLOG,  News,  Pendula Swing

    Glamour Spell – the making of a Pendula Swing episode

    We are getting ready to release Pendula Swing Episode 5 – Glamour Spell, on May 16, which is precisely one month from now. You can already wishlist this episode here <3 Glamour Spell unlocks the Entertainment District and grants Brialynne the access to the speakeasy in Old Town. This is the episode most focused on the glamour and elegance of the American Roaring 1920s, allowing you as Brialynne to “party like the great Gatsby“. We want to bring forth all the opulence and vibe of the 20s! Expect pearls and headbands, swing music, sequin dresses, a fancy department store, a barber shop, a shady quest to gain access to the…

  • BLOG,  News

    The Valiant GDC19 report!

    I, Anna, am back from GDC, where I spent a week with other people in and around the game development industry. Here’s what I experienced!   What is GDC? The Game Developers Conference, GDC, is the largest conference of its kind in the world. Every year, almost 30,000 industry professionals travel to San Francisco to have meetings, show their games, attend lectures, and network. It’s generally considered one of the most important industry events of the year.

  • BLOG

    There & Back Again – a Valiant GamesCom report!

    Over 370000 visitors from 114 countries and 1037 companies from 56 countries – this was GamesCom 2018. And we are so lucky and proud to report we were one of those companies, celebrating games last week in Cologne and showing off Pendula Swing. This was Valiant’s first GamesCom but not our first show as game developers – in fact, Anna and I went to GamesCom almost every year since about 2012. It’s an honour to attend, but it is also a tiresome and costly endeavour. Attending GamesCom as a games reveller is a very different activity than attending it as an exhibitor. So it is always wise to make a…

  • BLOG,  News

    Pendula Swing launches next week & Valiant goes to GamesCom

    Greetings, Valiant adventurers! We are launching Pendula Swing Episode 1 and 2 next week! Pendula Swing Episode 1 – Tired and Retired The once famous dwarven hero, Brialynne Donu Tenúm, is forced to interrupt her indefinite retirement on her idyllic island when she discovers that an important artefact has been stolen. Starring: Brialynne Donu Tenúm, Katya, Douglas Dale Length: 40-60 mins Price: free forever! Pendula Swing Episode 2 – Old Hero’s New Journey Brialynne sets foot in Duberdon for the first time in 400 years and is mesmerized by how the world changed. She hopes to find someone who can help recover her axe, which appears to be harder than she had anticipated. And who is…

  • BLOG,  News,  Press Release

    Episodic Adventure RPG “Pendula Swing” Hits Steam August 15th

    First two episodes for Roaring Twenties inspired fantasy title coming soon for PC and Mac Stockholm, Sweden — July 25, 2018 — Indie developer Valiant Game Studio announced today that its upcoming adventure game with RPG elements, Pendula Swing, will launch soon on Steam. Introducing a fantasy version of the American Roaring Twenties period, Pendula Swing features goblins, dwarves and orcs in a unique Tolkien meets The Great Gatsby setting. The first episode of Pendula Swing will be offered for free and the second will be priced at $4.99, with a remaining five episodes rolling out over the course of the next year. “Pendula Swing raises complicated social issues such as prejudice, racism, stereotypes and the disparity…

  • BLOG

    A handy Steam guide for Pendula Swing testing

    Pendula Swing is an episodic adventure game that uses fantasy tropes in an imaginary version of the American Roaring 20s to tell stories and ponder racism, prejudice and job loss due to technological advancement. We will release the first episode by the end of this summer, so while we are busy making pixel magic happen, we need fresh eyes to help us spot the errors as we develop the world of Pendula. Testing a game as early as possible with people outside the dev team is crucial. So we already started distributing a few keys for our testing branch on Steam. However, we are designing Pendula Swing more akin to TV…

  • BLOG

    An in depth explanation of our Pendula Swing Episodic release

    It is hard to sell games. As an independent game developer in this day and age, I am afraid. Pendula Swing is facing a fierce competition from companies infinitely more powerful and resourceful than us.  Only a fraction of independent developers manage to earn enough to stay afloat. We exist in an industry where mere sustainability equals success and where bootstrapped projects drown in a sea of abundance, regardless of their value. The indiepocalypse is upon us. “Your indie game will flop and you will lose money” We know. But what is perceived as such a great despair in the games industry is business as usual in pretty much every…