It is hard to sell games. As an independent game developer in this day and age, I am afraid. Pendula Swing is facing a fierce competition from companies infinitely more powerful and resourceful than us. Only a fraction of independent developers manage to earn enough to stay afloat. We exist […]
Valiant
The world is moving ahead! The word of Pendula Swing, that is 🙂 We are going episodic! While making games has become easier, selling them is certainly a challenge, especially when you compete with 200+ new titles launched weekly on Steam. Here at Valiant, we are profoundly aware of this […]
We’re happy to announce that Laura Bularca, who earlier joined us as an Advisory Board member, will be hopping on board as a proper employee! She’s an amazing asset, and we’re very happy to have her.
We’re happy to announce that our debut title now has a name: Pendula Swing! Read more about this Social Puzzle Game here.
In case you did, yay! Hope you liked what you saw. If you didn’t but wish you had – you’re always welcome to drop us a line: hello [at] valiant . se For the interested, Sweden Demo Day is a day when startups and investors meet and chat in a […]
We’re Looking for More (that’s what LFM, above, means) people to join Valiant Game Studio! If you are an experienced artist, you should check out this job ad. We’re interested in talking to business/marketing people and programmers (Unity/C#, AI a big plus), so get in touch with us if that’s […]
We are proud to welcome the excellent Laura Bularca to our board of advisers! You can read more about her, and the rest of the people involved in Valiant Game Studio, here. So, what is an Advisory Board? Well, it’s different from the Board of Directors in that they do not […]
We’re proud to announce that Valiant Game Studio is a Sting Incubate company! Read more here (in Swedish).